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Shriversify

A glasshouse of locked rooms

Something in the glasshouse wants to be found.

Escape rooms, mystery stories, creepy puzzles and seasonal games from a manor at the edge of the night marsh. Step inside, look closely, and find your own way out.

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Step inside, if you dare

Escape rooms, case files, ciphers and seasonal hunts. Lights low, nothing gory.

See them all

Five wings, all locked

Choose a pane and press your face to the glass.

Tour the manor →
A locked glasshouse door glowing at the threshold, ferns and a tipped pot on the floor

Wing I

Escape Rooms

Locked spaces full of hidden ways out. Every door in the manor has a key somewhere, if you look in the right pot.

Start here if you like a deadline. Each room has one way in, at least two ways out, and a caretaker who swears he did not lock the door behind you.

An open book and a lantern on a wet table under a broken glass roof, footprints leading out

Wing II

Mystery Stories

An unfolding case with clues left behind. Read slowly, because the footprints usually lead somewhere.

A glowing grid of tiles set into a mossy stone wall, a moth resting nearby

Wing III

Creepy Puzzles

Eerie mechanisms waiting to be solved. Slide the tiles, read the pattern, and try not to mind the moths.

Lantern light falling across a wall, revealing the shape of a key

Wing IV

Hidden Clues

Details that only appear when you look closely. Hold the lantern a little higher and the wall starts talking.

Four glasshouse arches, each dressed for a different season: frost, spring blossom, autumn pumpkins and winter snow

Wing V

Seasonal Games

The manor changes with every season and holiday. New rooms open when the frost comes, and others when it leaves.

How a night at the manor goes

Three lanterns between you and the front door.

  1. Take a key

    Make an account with an email, a username and a password. Your name goes on the leaderboard once you start solving.

    Make an account →
  2. Leave a light on

    Sign up for clue texts and we will send word when new rooms, cases and seasonal games open in the manor.

    Get clue texts →
  3. Read the case files

    Stories, puzzle notes and walkthrough-free hints from the people who keep the lanterns lit.

    Open the case files →

The seasons seep in

Frost on the panes, pumpkins in the potting shed.

The manor is never quite the same twice. Seasonal games arrive with the weather and the holidays, and some rooms only unlock for a few weeks a year. Leave your number and we will tell you when the glass starts to change.

Four glasshouse arches, each dressed for a different season: frost, spring blossom, autumn pumpkins and winter snow

Case files

Fresh from the reading room

All case files →

The door is ajar

The lantern is lit. Your room is waiting.

Make an account to keep your place on the leaderboard, or leave a number for clue texts from Shriversify. You can do both, and you can stop the texts any time.

A spiral iron staircase climbing into a lantern-lit glasshouse